Mojang Studios has unwrapped the Minecraft update 2.46 patch notes for your consumption, which implements a bunch of improvements and stability fixes for the game. The update is also known as Minecraft 1.19.20.
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Added the updated Create New World screen on Nintendo Switch
Added Content Errors for when there are too many properties on the actor (more than 32) or when a string enum name is too long (more than 32 characters)
Added new Molang had_component_group to allow calculating appropriate default values from previously saved entity data
Renamed ‘actor_property’ and ‘has_actor_property’ Molang queries to ‘property’ and ‘has_property’. Also renamed ‘set_actor_property’ to ‘set_property’
Update ‘set_property’ to only allow changing properties on the local actor rather than some other target
Restored ability to use a Molang expression string for default values of Actor Properties (These are primarily useful for random starting values)
Added read-only property text: string- Gets the sign text
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